Tag Archives for cinder
On February 27, 2016, Orbital Mechanics performed a live immersive AV show in the Satosphere at SAT for Nuit Blanche. This was our first show in a dome and my first VJ performance in one. Much of the content I … Continue reading
The idea for the Trinity video originated over two years ago. One of the earliest modules I built for Oculon, named Tectonic, showed seemingly random blips with crosshairs on a black background. These were actually the earthquakes from the past … Continue reading
I put together a demo reel using clips recorded from various shows throughout 2013-2014, featuring music by Orbital Mechanics. The track was released on Panel Trax.
I’ve been spending a lot of time writing code, which hasn’t left a lot of time for writing blog posts, so now it’s time for a sweeping update to cover all the work I’ve done in the past few months. … Continue reading
The Satosphere is a 360 degree dome display located at the top of the Société des Arts Technoloqiue (SAT) building in Montréal. This March for Montréal’s annual Nuit Blanche festival, Diagraf performed inside the dome and I had the opportunity to … Continue reading
When I started working on the visualizer project, before I even had the idea for Orbiter in my head, I only had a vague notion of what I wanted to do and no idea how to do it. I hadn’t … Continue reading
Last weekend Orbital Mechanics played at Deepfield, and used a simulator/visualizer I developed for them as part of the visuals for the show. I call it the Orbiter. Here it is in action for the first time: