MUTEK Montreal 2013

I had the opportunity to play visuals along with some amazing artists this summer at MUTEK Montreal. At Metropolis, the stage was setup with a large screen with triangle-shaped layers. For the SAT I coded a custom module in Oculon to play on The Grid light wall created by Iregular.

NOCTURNE 4: Laurel Halo at Metropolis

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I’ve been spending a lot of time writing code, which hasn’t left a lot of time for writing blog posts, so now it’s time for a sweeping update to cover all the work I’ve done in the past few months. Photo copyright Miguel Legualt I continue to develop my visualization engine, Oculon, using cinder. The focus has shifted from generating video content to creating a live performance system. In collaboration with Diagraf, we’ve created a hybrid setup that combines the output of Oculon with Resolume, allowing us to mix real-time generative content with video. We’ve used this setup to perform at several shows, most recently at Metropolis for MUTEK. I also used it solo for the first time to provide visuals for an RTS.FM podcast featuring Orbital Mechanics. This is a continual work in progress, with efforts divided between creating new visuals, improving the tech under the hood, and streamlining the user interface for live performance. Following is a summary of some of the work in these areas.

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The Satosphere is a 360 degree dome display located at the top of the Société des Arts Technoloqiue (SAT) building in Montréal.

This March for Montréal’s annual Nuit Blanche festival, Diagraf performed inside the dome and I had the opportunity to generate some pre-rendered clips for him using the visualization engine I am building.

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